Video games are an ever-changing art.
This means that new and revolutionary ways to display
and receive input are being challenged every year.
With the progress of technology in computing, graphics,
and imaging, the old dream of creating Virtual Reality
systems is more reachable than ever.
The game begins when the protagonist finds himself in
a ruined city, not remembering when or how he got there.
Throughout the game, he has to to block fireballs thrown at him
with his hands, fly around in an abandoned warehouse while
shooting enemies, and locate certain items which contain
further hints pertaining to the story.
The Oculus Rift is a head-mounted virtual reality set,
displaying a 3D image to the player, using a gyro to track
head movements and communicate with the software accordingly.
The Microsoft Kinect is a motion sensing input device based
around a webcam-style add-on peripheral. It enables users to .
control and interact with their console/computer without the
need for a game controller, through a natural user interface
using gestures and spoken commands.
Combining these two elements enables an unprecedented level
of immersive storytelling, which we combine with a handheld
controller to balance it with immediate and responsive input,
resulting in a unique gaming experience.
Eyal Goldik, born 1986, is a gamer and a musician with an avid passion for video games.
He has composed the entire soundtrack for the game, scripted the game mechanics, and written the plot.
Eyal speaks fluent Japanese. His blood type is red, and his favourite food is "more". eyalgoldik@gmail.com
Dekel Santo, born 1992, is a diehard petrolhead who spends a significant part of his time in front of a video
game console.
He has planned the basic level structures, and helped fine-tuning the gameplay.
Dekel occasionally bakes a cake, and regards driving as an overlooked pleasure. He has also written this entire bio
himself in the third person. dekelsanto@gmail.com