Richness-Preserving Manga Screening
Computer Graphics in 2-Dimensions

 

Project Description:
 

Japanese comic, or manga, is a popular art form over the world. Screening refers to the process of laying pre-printed patterns (can be regular or irregular) over a region. Manga artists usually lay screens not solely according to shading (tone), but also the texture, material property, or even the chromaticity of the underlying surface being expressed. Such a screening process is tedious and labor intensive. The situation is even worse for complicated backgrounds. To save time and cost, some artists have already adopted computerized methods.



Project Goal:
 

In this project, we will implement a novel method for generating bitonal manga backgrounds from color photographs. Our goal is to preserve the visual richness in the original photograph by utilizing not only screen density, but also the variety of screen patterns.

Project Details:
 
  1. Supervisor:
    Sasha Gilinsky
    Phone: 04-8295741
    Email: sashkagil@gmail.com
  2. Field:
    Computer Graphics in 2-Dimensions
  3. Requirements:
    MATLAB
    Programming skills
    Image Processing or Computer Graphics courses

  4. Project status:
    Taken by the students Mohamad Jamal and Ahlam Mahajna
    Project web site
 
Current ProjectsArchive
CG&M Lab   Contact UsEE LabsECE DepartmentTechnion